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Flashes and concusses read from the replay

Blind and concuss windows are now read per player, with the duration the game stated and the moment the effect actually cleared.

Every flash and concuss a player suffered now comes out of the replay as a window: when it started, how long the game said it would last, and when it actually cleared. A window that ends early is usually the player dying inside it, which is worth seeing.

Both carriers were measured before being trusted. Flashes produce onsets in every match holding a Skye, Phoenix, KAY/O or Yoru flash, and exactly zero in the matches holding none.

Two known gaps, stated plainly rather than papered over. Nearsight does not ride the same channel: 118 nearsight casts across the corpus produced no onsets at all, so Reyna Leer, Omen Paranoia and Skye Seekers are not tracked yet. Gekko’s Dizzy is a blind by Riot’s own text and does not ride it either, so a lobby with a Gekko in it will under-report blinds until the channel is found.

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Flashes and concusses read from the replay | valab