valab

Stated, not inferred

Stats that were worked out from positions and timing now read what the replay states; every match has been re-scored.

Patch notes

Changed

  • Team membership, which side each team is on per round, and the round winner are read from the replay rather than worked out from where people spawned.
  • Utility is credited to the player who cast it, including when both teams brought the same agent. Smoke assists on the minimap and the utility board now agree with the killfeed.
  • A shot fired with two players in the same doorway is credited to the one whose gun fired, not the one standing nearer.
  • Every match has been re-scored. Where the new reading agrees with the old, nothing moved; where it does not, the number you saw before was the wrong one.

Fixed

  • The end of the buy phase is found on every game mode, so the stats joined on that clock stop reading zero on the modes it was missing from.
  • Several kit counters that read a statistic the server rarely writes now count what the replay states about the people the ability affected. Paranoia, Bassquake, Regrowth, Devour and Thrash read differently; Headhunter and Tour de Force lead with shots.

Known limits

  • On the oldest supported patch the replay does not state sides or winners, so those stay worked out from the spawns.

Read next

All patch notes